automate the process of creating written or spoken content
Step 3: Refine with Detailed Shortcuts (Applying Secret Sauce #2):
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至于续航,三星 Galaxy S26 Ultra 配备了 5000 毫安时电池,好消息是,45W 的祖传快充终于退休了,S26 Ultra 首次支持最高 60W 的充电功率,回血速度有了实质性的改善;但坏消息是,YTECHB 报道,从尚未公布的欧盟标签及电池续航评级显示,三星 S26 系列的电池健康度,会在 1200 次充电后降低到 80%,前代的数据则是 2000 次充电才会降低到 80%。
Web streams has no synchronous path. Even if your source has data ready and your transform is a pure function, you still pay for promise creation and microtask scheduling on every operation. Promises are fantastic for cases in which waiting is actually necessary, but they aren't always necessary. The new API lets you stay in sync-land when that's what you need.
Continuing to research usages of Native AOT on consoles led me to the open source FNA project. FNA is a modern reimplementation of Microsoft’s XNA Game frameworks. XNA was first introduced in the mid 2000s for developers to build games for the Xbox Live Indie Games marketplace using C#. Despite the fact that XNA has been discontinued by Microsoft, it still has many supporters who have continued to release XNA/FNA games over the years. Part of the FNA project involves modern console support which is powered by custom Native AOT ports.